Week two will offer similarly titled missions for Tier IV–VI ships. You'll be able to use ships of up to Tier VI when playing against the carriers, and you'll want to play the regular ships as there are several sets of available missions! The first batch will be available during week one of the Update, encompassing getting your first carriers (New Dimensions), carrier mastery (Born to Fly), and prowess in battling against them (Born to Swim). Just as shells require a lead, planes require one too, and you need to get an understanding of your window of opportunity whenever launching an attack. Any experience accrued on the carriers will be transferred to Tier I ships of the appropriate nations.Ĭontrol-wise, hitting enemy ships with your torpedoes and bombs is going to be the most difficult aspect of the gameplay, so don't be hard on yourself if you miss the first few drops. Once the Air Strike mode concludes on February 15, the aircraft carriers and Commanders will be removed from your accounts.Other ship types retain regular ship servicing costs. There are no servicing costs for carriers in the Air Strike mode.For battleships, the cooldown has been reduced from 180 to 80 seconds.For most cruisers, the cooldown for Catapult Fighter has been reduced from 180 to 80 seconds, while the time the plane stays in the air has been reduced from 360 to 100 seconds. ![]()
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